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Sam Shennan | All-Surface Artist || Graphic 3D, VR, AI, Illustration, Murals, Skateboards & Street Art

Draw Attention

  • ILLUSTRATIONS
  • MURALS
  • 3D
  • OBJECT
  • ABOUT
  • SHOP
  • BONUS
    • Personalized Gift Artworks
    • Animal Mask
    • Inspiration
    • BLOG
    • Skateboard Painting
  • HIRE ME

Desert

For the Kitbash3D challenge “ Secrets of the Luminara” I created this moody atmospheric desert scene. The initial blockout was created in VR in the Gravity Sketch app I then used Unreal Engine 5 to continue adding in elements and build up a scene of models and lighting to tell the story. Using the built in animation sequencer and control rig I created the animations into the cohesive single animation here. The whole process took just over a week to complete.

The scene had to be optimized to work on a lower powered computer and runs at 80-90fps.

Lighting Test_Sam Shennan _ Unreal Engine Environment Lighting Worldbuilding Storytelling Virtual Production.png
Gravity Sketch Blockout_Sam Shennan _ Unreal Engine Environment Lighting Worldbuilding Storytelling Virtual Production.png
Atmosphere Test_Sam Shennan _ Unreal Engine Environment Lighting Worldbuilding Storytelling Virtual Production.png
Dawn Test_Sam Shennan _ Unreal Engine Environment Lighting Worldbuilding Storytelling Virtual Production.png